Another Big Game last weekend!
So the various factions once more girded their loins and
scattered throughout the county in search of a salacious manuscript that could bring down the aristocracy.
With a total of 16 players, we were able to spread out onto
three tables – these being:-
Brimfield
Situated in the north of the county, not far from the border
with Shropshire and Ludlow, where the forces of the Anglican League Bishop of
Ludlow and his ally the Bishop of Lichfield have retreated after making one
advance too far in the Welsh border campaign.
Closer to home and supported by mercenaries from Worcester
(paid for by an absent Sir Gilbert) they are able to make a more confident move
into Herefordshire but are opposed by the King’s Colonials, Herefordshire
Territorials and the Blackshorts.
Whitney-on-Wye
The final throes of the Welsh border campaign, in which the
remaining rebel forces (a mix of Anglican League and narrowboat borne Socialists),
are fighting a rear-guard action on the River Wye against their pursuers.
A numerically superior BUF force, also coincidentally using
narrowboats, have pushed the rebels back as far as Whitney-on-Wye – the last strategic
river crossing under Anglican control. The men in black were now determined to
salvage their battered reputation and finally avenge themselves against the
enemy.
Aconbury
To be more precise the hills that dominate the Hereford to
Ross road – an area currently under control of the neutral Landowners’
Protection Association but slap bang between Anglican and Royalist lines.
After retreating from the Welsh border back to Ross, the
Anglican League (in alliance with a recently arrived force of Albertines)
plan to mount a strong advance now that their supply lines are shorter.
Facing them is a scratch force of Royalist militias and Salopians, rushed
south to bolster defences.
As I played the part of Spode and his Blackshorts at
Brimfield, the bulk of this report will concentrate on that action.
Blackshorts and Fascisti advance |
My Blackshorts advanced, got shot up and then retreated.
The end.
Sorry, but that’s about the gist of it… Okay, I’ll elaborate
a bit… Both sides advanced along the length of the table towards the village in
the centre. On the Royalist side the Territorials took the wooded left flank,
the King’s Colonials the centre and my Blackshorts the more open right flank.
Anglican League death rays! |
Facing the Territorials were the Bishop of Ludlow’s forces,
complete with disintegrator ray guns! (Knocked up by the Ludlow School science
department – actually glorified LMGs) and the ‘Shropshire Swain’ – a lovelorn
chap determined to win the heart of a certain lady.
Royalists advance towards Brimfield |
Opposite the Colonials in the centre deployed the Worcester mercenaries,
paid to do Sir Gilbert’s dirty work and completely resistant to any offers to
double their bounty and swap sides (typical of Spode to forget his cheque
book).
The King's Colonials move up |
Deploying opposite me was the Bishop of Lichfield and his
troops. Using the platoon generator guide with which we ask all our players to build
their forces, I employed a mortar, anti-tank rifle and a light tank in addition
to the usual HQ group and infantry sections (three Blackshorts and a unit of
Women’s British Fascisti). Meanwhile my opposite number took to the field with
a large Char tank, anti-tank team, HMG, mortar and
a rocket battery towed by an LMG armed steam wagon, in addition to his HQ and infantry
sections.
And so I moved forward alongside my Royalist allies,
outgunned but undaunted!
The Royalist left and centre quickly dug in to the wooded
hills and village church, trading artillery and machinegun fire with the enemy –
managing to disable the Bishop of Ludlow’s tank. The remainder of Ludlow’s
forces sprang forward to occupy the village buildings, supported by the
mercenaries who similarly got indoors.
The Blackshorts ran as quickly as possible through the open
field to the nearest hedge line, my tank taking the extreme left where it could
at least get a shot at Lichfield’s behemoth. Sadly my entire platoon seemed incapable of hitting anything when it came to shooting...
Rockets land among the Blackshorts |
The Blackshorts were forced to take shelter behind the hedge, where a barrage from the enemy rocket launcher took out my anti-tank rifle and a couple of riflemen. With the help of their signallers (before they too were killed), my mortar zeroed in on the enemy tank, but also failed to do any damage.
My infantry could not advance further until the Anglican
tank was dealt with. However, in a depressingly familiar state of affairs, the
two tanks traded shots for the rest of the game – neither managing to knock out
the other.
One death ray down! |
The rate of fire was hotting up across the table, with the
King’s men challenging the enemy but facing a determined Anglican rebuttal. The
Colonials knocked out one of the lorry-mounted death rays, but lost an armoured
car in response.
Blackshorts line the hedges and get shot at |
The Blackshorts could do little to support, being whittled
down not only by the heavy firepower of the enemy opposite but also being
enfiladed by the mercenaries (stubbornly refusing to change sides on the vague promise
of double payment sometime in the near future) in the building to their left.
Pulling back to reform |
I could hold on no longer – even with the assistance of a
section of Loyal Americans and an HMG from the King’s Colonials. Once full
sections were now being merged into composite units in order to hold the line, but
with the forces of the King being battered across the table, little else could
be done.
Motorbike police pierce the centre! |
The final straw was when a section of Anglican motorcycle
police blasted through the centre of our line (to the theme tune of CHiPs!)
This foolhardy move was accompanied by a general advance by the Bishop of
Lichfield – largely untouched by my feeble (and inaccurate) counter-fire.
View from the opposite side - Anglicans advance |
It was time for us to pull back and leave the village of
Brimfield to the Anglican League while we still had a relatively viable force.
Pulling back further |
What of the manuscript?
Well a number of promising documents were discovered by both sides (I had
hidden some red herrings across the three tables), but the genuine article was
not to be found at Brimfield.
Narrow(boat) victory at Witney |
On the other tables both sides had mixed fortunes. At Whitney
the BUF pushed back the Anglican rear-guard, thus clearing the Welsh border
area of the rebels, but the much-desired manuscript and all the
society-wrecking scandal within had been discovered by the Socialists! The reds
immediately vowed to publish the document in full…
The fighting at Aconbury |
At Aconbury the rebels fared better and managed to see off
the Royalists, ensuring that the no-man’s land between the two sides, and more
importantly the Hereford-Ross road, was in their hands.
For me the game was a lesson in how not to plan a Big Game
in a hurry. Various factors meant that I didn’t give as much attention to the
day as I usually do. My on-the-spot decision to have all sides fight along the
length instead of the width of each table bunched things up and certainly made things difficult for
some players (including me). I also failed to pay full attention to the platoon
compositions that we ask players to submit before the game in order to help
balance things out. Lessons learned…
End of play at Brimfield |
Still, despite (for me) a poor game where I lacked any tactical imagination, it was great to see old
friends and meet new ones. It was gratifying to see that everyone seemed to
enjoy the day and, as usual, the food was top-notch!
As for the overall narrative – with Colonel Mustard’s scandalous
manuscript about to be published by the Socialists, things have got a lot more
interesting…
Watch this space…
In the meantime, here are some other reports of the game (to be updated as they roll in):-
The games may have had their issues but they look superb!
ReplyDeleteThanks!
DeleteAny excuse to catch up with friends over such a great table can't be all bad.
ReplyDeleteIndeed!
DeleteThey look absolutely amazing, looked like you had a great day. I will do something like this with my Albertines one day!
ReplyDeleteThanks Mike!
DeleteThe figures and tables look great!
ReplyDeleteCheers!
DeleteGreat looking games on a big scale......really like the canal boats but we don't have any in Cumbria. Lakes of course but that gives a certain lack of mobility. One of my next projects is trains. I will now start planning a medium game for the summer.
ReplyDeleteSounds great Matt!
Delete